Visual Development (MFA)

The Visual Development MFA program provides advanced coursework in still life painting, figure drawing, character design, concept painting, layout design for animation, and other core skills of professional visual developers. The goal of each graduate student is the completion of a signature thesis book showcasing design work for a story-based project.

Visual Development (MFA) Degree
Major Classes

This program is available online and on campus

ANM 610

Figurative Concepts Major/3

Master your ability to draw proportionally accurate figures, both nude and clothed, for entertainment art. You'll study anatomy, proportion, foreshortening, construction, movement and gesture, making simple still lifes and tonal self-portraits.

ANM 633

Character Design for Animation Major/3

Produce animation for TV, features, games, and storyboards. Working from live models, you'll maintain a sketchbook showing your design flexibility, sequential drawing for animated performance, line-of-action, and volume control skills in a variety of styles.

ANM 680

Color Scripting Major/3

You'll use cinematic composition, atmospheric use of color, and color continuity to complete a sixteen-frame color script. (This course is cross-listed with VIS 380 and ANM 880.)

ANM 685

Storyboarding Principles Major/3

Become an illustrative storyteller. Taking a step-by-step approach to story development, you'll study the structural elements of storytelling, storyboarding formats, motion and animation, animatics, and character development.

FA 602

Head Drawing Major/3

Learn basic drawing principles for fine artists and illustrators. You'll draw the human head to learn composition, perspective, proportion, focal point, value pattern, and the use of light and shadow.

ILL 610

Clothed Figure Drawing Major/3

Create a believable three-dimensional illusion of a figure on a flat surface of paper. You'll study physical flexibility, how the figure moves, various types of folds, and the construction of clothing.

ILL 625

Perspective for Characters and Environment Major/3

Learn to draw situations suggesting 3D believably. This will include naturalistic environments, lighting, and placement of characters, allowing your audience a full understanding of your stories.

ILL 660

Digital Painting Major/3

Digital painting is in demand by many of today's art buyers. In this class, you'll use digital painting software as a tool to create graduate-level, professional illustrations.

VIS 660

Fundamentals of Environments and Prop Design Major/3

Explore the foundations of environment. You'll develop cinematic composition and aspect ratios, atmospheric perspective, and architectural design skills to complete environment and prop designs.

VIS 670

Portfolio Development Major/3

For your MFA Midpoint or MA Final Portfolio Review, you'll develop a written thesis or artist statement, story preparation, story analysis, color progression, concept drawing, character studies, environment studies, prop studies, beat boards, and project presentations.

Degree Requirements

Unit RequirementsUnits
Major Coursework30
Directed Study18
Electives6
Graduate Liberal Arts9
Total63

MFA VISUAL DEVELOPMENT DEGREE REQUIREMENTS

  • Successful completion of Final Thesis Project.
  • Minimum grade of C in all required 63 units.
  • Minimum 2.0 cumulative GPA and the following Academic Study requirements:
    1 Art Historical Awareness & Aesthetic Sensitivity course
    1 Cross Cultural Understanding course
    1 Professional Practices & Communications course

Additional Information

Program Learning Outcomes

Graduate students will meet the following student performance criteria:

MFA Thesis Project

  • Present an original thesis concept worthy of the MFA degree
  • Demonstrate the feasibility of their thesis project
  • Produce a professional-standard project, with topical content for the industry, showcasing artistic ability

Artistic Ability

  • Demonstrate strong drawing and compositional skills
  • Create value studies that demonstrate an understanding of lighting, composition, and space

Research and Critical Thinking

  • Apply visual research to design solutions
  • Demonstrate an understanding of the production pipeline by presenting an effective timeline at the Midpoint Review (MPR only)

Collaboration

  • Collaborate effectively to produce creative projects

Visual Development

  • Apply color and design elements consistent with the overall look of the film.
  • Design elements to support the narrative
  • Demonstrate continuity in visual storytelling

Presentation Skills

  • Create visually compelling, professional-quality presentation materials
  • Pitch ideas clearly and professionally

Professional Readiness

  • Produce a professional-level digital and print portfolio suitable for seeking employment within the industry
  • Demonstrate accountability for planning complex projects, prioritizing tasks and meeting project milestones.